How to activate the Alder Windmill in Dying Light 2 Stay Human
The Alder Windmill is in central Trinity to the east of the Saint Joseph Hospital. You'll probably spot it when Hakon starting time gives you the binoculars. But, while it's the first windmill you'll see, information technology's non necessarily the easiest one to activate.
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The kickoff function is easy enough. Climb onto the wooden platform on the south side of the Windmill. Now turn to the northward so you're facing the big concrete block going up and downward 2 cables. Fifty-fifty when the physical block is at the very bottom of the cables, it looks like information technology'south too far away to brand the leap, and y'all might non make it on the first few tries. Simply if you lot time it and aim it simply right, and hold the leap push down when you spring, Aiden will perform an unusually long jump, and you'll achieve the concrete block.
Stand on the cake and wait for it to attain the top of the cables, then jump to the wooden platform on the reverse side. Go around the corner then up the ladder to the platform at the meridian of the windmill, where yous tin can activate its power box.
Activating the Alder Windmill earns you 500 Parkour XP, unlocks Trading Posts to the northeast and southwest of the windmill, as well equally a Rubber Zone, a UV Spot, and a Stash.
Source: https://www.gamepur.com/guides/how-to-activate-the-alder-windmill-in-dying-light-2-stay-human
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